Wednesday, March 15, 2017

making games (basics)

Making your first game can be difficult. Remember that your
 goal is to make a game, any game, not necessarily a
 complex game like the ones professional teams of game
 developers in a studio can produce. By starting small and
 focusing on the basic gameplay, a new game designer can
learn a lot about their skills and build on that for their next 
game (or the next version of their first game). That way, you
can actually complete a playable game instead of getting
 stuck on the details as so many first time game makers do.

Surprisingly, many game designers get an idea of the game
that will be the best, work on it for a month and then just
leave it because it's just too pushing to make them. But it
actually is not that hard to make. Some people say that
coding is the hardest part of making a game. If you are good
 at drawing stuff, try leaving the art stuff besides and give
your best for the code of the game. if you are bad at painting,
just leave the coding and try to work at the art of the game 
more. That's the basics of making a game. Follow my google +!
Kuvahaun tulos haulle game designer